Today I will be working on
Smaller Map
Split Screen For Inventory
Splash Screen
Sound Music
Balance
Score
Saturday, September 17, 2011
Wednesday, September 14, 2011
What makes a Tower Defence Game Fun?
I have been playing gem craft and desktop towerdefence and used to play a mod for War Craft.
a friend from my game group have given me some pointers.
1. A story
2. A larger World Map with the different maps inside it.
3. Good Characters
4 Mana or Resource of some kind.
5. Fast Forward Button
any one have any other good ideas.
a friend from my game group have given me some pointers.
1. A story
2. A larger World Map with the different maps inside it.
3. Good Characters
4 Mana or Resource of some kind.
5. Fast Forward Button
any one have any other good ideas.
Monday, September 12, 2011
LD48 I didnt win :( And Working on Castle TD
Well They voted and I didn't win the Ludum Dare. I will definitely try again next time.
Like I have said before I think next time I will try and do a web based HTML5 game instead.
I ended up having 350 downloads so that was cool. It was fun to try it.
Castle TD is coming along. I need to figure out how to do the path finding based on NPC speed, delta time and the resolution of the game...
Like I have said before I think next time I will try and do a web based HTML5 game instead.
I ended up having 350 downloads so that was cool. It was fun to try it.
Castle TD is coming along. I need to figure out how to do the path finding based on NPC speed, delta time and the resolution of the game...
Wednesday, September 7, 2011
Game Feature Outline TODOs
Just coming up with a list of things to do for Sandcastle TD
Sandcastle TD TODOs:
Create drag and drop of the turrets
Create targeting system
Create point system
Create life system for mob(hitpoints)
Create Mob Release
Nice to haves
Create Graphics - Castle, Turrets , Mob
Create Tide to wash away turrets maybe change path
Sounds
Maybe have sand dollars emit when mob is destroyed
Weirdness:
Even though my texture is based on 40x40 tiles android converts them to 30x30 not sure why
Need to figure out where to start game from.
Sandcastle TD TODOs:
Create drag and drop of the turrets
Create targeting system
Create point system
Create life system for mob(hitpoints)
Create Mob Release
Nice to haves
Create Graphics - Castle, Turrets , Mob
Create Tide to wash away turrets maybe change path
Sounds
Maybe have sand dollars emit when mob is destroyed
Weirdness:
Even though my texture is based on 40x40 tiles android converts them to 30x30 not sure why
Need to figure out where to start game from.
Monday, September 5, 2011
New Android Game Sand Castle TD
I have always wanted to write a Tower Defense Game.
This will be my first attempt.
Name: Sandcastle TD
Description : Fixed Path Tower Defense Game based on a sandcastle
Towers: Wet Sand Tower (Slow), Sand Tower (Bullets), Hot Sand Tower(Flame)
NPCs: Crab, Hermit Crab, Fish, etc
Coins: Sand Dollars
Thursday, September 1, 2011
I justed update GameHelper to 1.1
I justed update GameHelper to 1.1
It now has a playable game called pig (Player vs CPU) first to 100. If you roll a 1 your current score is cleared turn is over.
for the 6sided dice you can now turn on shake to roll in preferences
for the counter you can now use the volume buttons
https://market.android.com/details?id=com.scriptblocks.gamehelper
It now has a playable game called pig (Player vs CPU) first to 100. If you roll a 1 your current score is cleared turn is over.
for the 6sided dice you can now turn on shake to roll in preferences
for the counter you can now use the volume buttons
https://market.android.com/details?id=com.scriptblocks.gamehelper
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