Get The Code

Sunday, July 22, 2012

Another Little animation of a Lovecraft Monster this one is called Deep One

Saturday, July 21, 2012

Rig Testing With Blender
I used a IK on the Legs and Arms and Tail

Tuesday, November 22, 2011

Taco Truck : I put up a pre Alpha Download.

I put up a pre Alpha Download.
It has no scoring yet just wanted to make sure the build file was working and to show off my sweet beats.


Tacotruck.zip


Game Play:

Start Game
Hit the Program Button
Use the Arrow Keys to fill in your program bocks with values ( FORWARD, CLOCKWISE, COUNTER_CLOCKWISE, EMPTY)
Hit the (Q) Key To return to the Menu
Hit the Execute Program to see how your taco truck does.

ESC to exit.

Enjoy :)

Tuesday, October 11, 2011

Instead of working on my android game or scripblocks I was blendering

There was a new tutorial on how do do cloning on blendernation so I tried it myself.
Notes :
I couldn't use a movie file. I had to export my ogv file to single png files
The camera even though still, changed the color a bit
Blender crashed on me a lot :(

Saturday, September 17, 2011

Sand Castle TD Stuff for today

Today I will be working on
Smaller Map
Split Screen For Inventory
Splash Screen

Sound Music
Balance
Score

Wednesday, September 14, 2011

What makes a Tower Defence Game Fun?

I have been playing gem craft and desktop towerdefence and used to play a mod for War Craft.

a friend from my game group have given me some pointers.

1. A story
2. A larger World Map with the different maps inside it.
3. Good Characters
4 Mana or Resource of some kind.
5. Fast Forward Button

any one have any other good ideas.

Monday, September 12, 2011

LD48 I didnt win :( And Working on Castle TD

Well They voted and I didn't win the Ludum Dare. I will definitely try again next time.
Like I have said before I think next time I will try and do a web based HTML5 game instead.
I ended up having 350 downloads so that was cool. It was fun to try it.

Castle TD is coming along. I need to figure out how to do the path finding based on NPC speed, delta time  and the resolution of the game...

Wednesday, September 7, 2011

Some Progress

I got the life and enemy health working.
I have new turret placement sort of working

Game Feature Outline TODOs

Just coming up with a list of things to do for Sandcastle TD
Sandcastle TD TODOs:
Create drag and drop of the turrets
Create targeting system
Create point system
Create life system for mob(hitpoints)
Create Mob Release

Nice to haves
Create Graphics - Castle, Turrets , Mob
Create Tide to wash away turrets maybe change path
Sounds
Maybe have sand dollars emit when mob is destroyed

Weirdness:
Even though my texture is based on 40x40 tiles android converts them to 30x30 not sure why
Need to figure out where to start game from.

Monday, September 5, 2011

New Android Game Sand Castle TD


I have always wanted to write a Tower Defense Game.
This will be my first attempt. 

Name: Sandcastle TD
Description : Fixed Path Tower Defense Game based on a sandcastle

Towers: Wet Sand Tower (Slow), Sand Tower (Bullets), Hot Sand Tower(Flame)
NPCs: Crab, Hermit Crab, Fish, etc
Coins: Sand Dollars

Thursday, September 1, 2011

I justed update GameHelper to 1.1

I justed update GameHelper to 1.1
It now has a playable game called pig  (Player vs CPU) first to 100.  If you roll a 1 your current score is cleared turn is over.

for the 6sided dice you can now turn on shake to roll in preferences
for the counter you can now use the volume buttons

https://market.android.com/details?id=com.scriptblocks.gamehelper

Monday, August 29, 2011

Game Helper Feedback

Thanks everyone who downloaded and tested Game Helper

So far the feedback is 

feedback:
- to me, starting with one die, then adding more makes more sense than starting with 15 on the screen.
- would be nice to have the dice scale to fit the screen (e.g. a single die will take up full screen)
features ideas:
- use the accelerometer so you can shake the phone the roll the dice.
- use volume buttons (or user defined button) for counter as additional input (so you don’t need to look at screen to action).

 stats button seems to do nothing?

I am working on accelerometer and adding the volume buttons. Starting with one die 

Scaling the die will take a bit.

The stat screens is just a place holder for now. Was thinking of storing all of the dice rolls.

Keep the comments coming :)

Sunday, August 28, 2011

Some tiny mile stones and stats

The Peek A Who app passed 300 downloads :)
The LD48 App also passed 300 downloads

funny stat
the Game Helper App has made six cents from ad revenue

Horrible stat
It reached 112 degrees in Texas today. Record Highest Temp ever. So a good day to stay inside and play some apps or board games or both :)


I really appreciate everyone testing out my games and apps.

Saturday, August 27, 2011

My new Android App is out Game Helper

Game Helper is a helper application for games :)
6 sided dice up to 30 dice that can be sorted
20 sided dice up to 30 dice that can be sorted
Quarters to flip
Timer 30 sec, 1 min 5 min
Counter +1 -1
Wheel to spin
*Ad Supported

https://market.android.com/details?id=com.scriptblocks.gamehelper
Its free please install it on your android devices and let me know how it behaves.
Its my first time using AdMob 
I am looking for new features so if you think of any let me know





Wednesday, August 24, 2011

Update on Game Helper Android app

Added
6 Sided Die
20 Sided Die
Counter
Timer

Need to do:
Coin Toss
Wheel - Spinning Wheel 1-10
Stats/Log - Screen that shows the history of rolls
Free Hand - Screen to let the user draw what marks they want

Monday, August 22, 2011

LD48 Rapup

The game http://script-blocks.googlecode.com/files/ScriptBlocksEscapeLD48_21_B2.zip

Now that I have gotten some sleep :) I just wanted to say thanks to everyone. This was my first LD48 and it was fun.
I learned a lot in the last two days.  The hardest part for me was not adding more features.  I had to take out some "Fun" elements of my game but I wanted something that worked above all.
One other note my submission has a WINDOWS Link but the link should work on Linux, Windows and Mac since its java.
Good:
Jmonkey was easy to use.

Hydrogen Drum Machine was cool.
Gimp rocked.
Blender 2.5X was awesome


Bad:
Loading Images in Jmonkey have a weird Flip By default. So I had to make my Letters Backwards.
Blender exporter to Ogre xml puts a capital "F" on False so the xml parser cries.
-Greg

Sunday, August 21, 2011

LD48 Done!

I submitted my entry for LD48 as a Jam Entry.
It was fun.

You can look at my entry here:
http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5426

You can get the game here:
http://script-blocks.googlecode.com/files/ScriptBlocksEscapeLD48_21_B2.zip

I will follow up with all my notes on the thoughts and issues  on a different post.